Managing Content in Education (and anywhere else)
In the cube next to you, you hear, “Aw man, which version of the company logo is official?”
or
“Why do we have 18 versions of Maslow’s Hierarchy of Needs that our own graphic artists produced for separate courses?”
Then someone says, “Hey, wouldn’t it be great to share all this content? You know, like, pick the best and share it? We’d save so much time!”
Maybe. It depends. You might not. You must design the order to get the order. It doesn’t happen on its own. Throwing books, images, pamphlets, and PowerPoints into a dumpster of a shared drive is easy. Building a library that expedites user search is not. The steps you need to take to order/catalogue/rate digital data is EXACTLY the same as print data. Only the medium is different. And computers can do whatever you can tell them to do faster than a person. So, they do both dumb and smart things very fast. Humans define best, not computers. Well…computers (AI, Gen AI, ChatGPT etc.) will if you let them.
Also, there may be order that is just not apparent to people outside a team, unit, department. Don’t throw the baby out with the bathwater just so you have something to talk about at the next Dean’s conference.
Can AI help organize 1 million files that go back 13 years?
Definitely. Oh, do you care about meaning and usefulness and not creating a minefield of errors your users will have to discover in the middle of a PMP’s critical path on WBS?Ok, walking back definitely–Probably it can help, if you know how to write prompts, have either a method to spot check that is statistically sound to root out find hallucinations OR have emply an AI that includes citation so a person can ‘keep the first AI honest”, or finally, have another AI to check the first somehow. We’re definitely getting there. But AI is not the answer if you don’t know what the ‘manual’ methods for ordering content are.
Keywords for search
How deep is your search? File titles or a ‘deep’ look into all the content of the file. Say you have 10,000 MS Office files. Does your search only look at the file titles? Titles and medata? Or does it read the file itself? I like deep search because I don’t trust assigned keywords, especially if this was crowdsourced. If a librarian with a MS in Library Science did the keywords, I’d feel better about file title and metadata only search.
Folders with useful names for searching in
Kind of the same as keywords, but you can only put something in one folder. Or, you have the slightly more confusing possibility of having the same file in multiple folders. Or, you have keywords and also put things into a folder for the primary knowledge domain of this. It’s like the card catalog system where there was a title card and a subject card for same book. I think. It was 1993 last time I used a card catalog.
Pattern Library, an .html standard for looks and function
Is 508 important? Yes, in general. Is it important for your organization? Are you going to conform? You might do a risk assessment or cost/benefit analysis before you start down that path; it’s a long path if you have a lot of stuff to make accessible. It’s a serious task that involves reading comprehension and writing at the SME level, and likely some graphics/imagery skill. You can fool an accessibility checker into reporting compliance while alienating your vision impaired users because you didn’t actually make the information accessible.
[insert example of compliant but not accessible here]
And some user groups will just never need it. You make training for firefighters? They can all see and hear; they’re not using screen readers. Bona fide job qualifications can narrow your audience. But talk to an attorney, not me.
Do you have page or resource tracking on? Web analytics? Does anyone EVER actually use the thing you’re about to make accessible? If no one uses it, don’t waste your time.
But if you know the content will be used, pick a standard like WCAG 2.2, get a pattern library and enforce its use. You’ll save time in the long run. BTW, the bracketed placeholder above is analogous to bad alt text. You, the user, knows something better should be there, you just can’t access it because of the way I built this page. I might come back to this and fix it.
SCORM, Tin Can — kinda related
Next cubicle says, “Hey, let’s bundle a interoperability standard for learning objects, or an API, that reports text scores and bookmarks with a taxonomy of content! Then education will be like legos!”
Trying to get from SCORM 1.3 and 2004 to the next level broke their brains. It was too hard to get to the next step; which was adding in taxonomy of content. Tin Can didn’t do it either, it’s just a more robust standard as eLearning moves beyond desktop PCs to mobile. Let’s boil it down. Education/training is essentially, at scale, every idea anyone ever had worth passing on. Wait, you can’t boil it down because you’re trying to boil the sea. I mean, humanity COULD do it if we had a committee big enough. Or small enough? And was Wittgenstein was joking when he wrote Tractatus Logico-Philosophicus?
Currently, you still need SMEs working with instructional designers OR experienced instructors to pick/write the content, sequence it and create the assessments. Or you buy a curriculum where someone else did all that stuff.
Can AI do this now? Maybe, some of the time, but how do you know? What’s your safety net if it goes off the rails and you don’t have the SMEs and instructional systems experts to tell you it has?
Microsoft Holodeck 1.0 Almost Here (BYO 360° Treadmill)
Microsoft has patented a projection system that provides an “immersive display experience”. The system would use a traditional LCD or Plasma display in front and supplement this with a 360° projection system to throw images on the walls to the sides and rear. Imagine the learning games and simulations possible when this technology matures. Ars Technica says the patent hints at Kinect-style depth sensing cameras and the ability to actually look behind you to see your enemies”behind” you in the game. I’m imagining a science student “visiting” different biomes such as the tundra, a temperate rainforest, or even a newly-blasted volcanic landscape on another planet. Many possibilities.
Quick and easy DIY ROI
Looking to justify a move to eLearning? Need a way to trim the training budget? These simple in-browser ROI calculators will ask you the questions you might not think to ask yourself if you don’t normally deal with budgets.
Cognitive Development of Twentysomethings
I remember being told as an undergraduate student by Prof Peter Metcalf that one’s choice of major didn’t really matter and that we could reassure our parents that there would be plenty of middle-management positions waiting for us down the road. Many, if not most, people do not work in the same field as what they studied as an undergrad, he said. I was thus reassured with my choice to give up engineering in favor of cultural anthropology. I’m sure he was right about the second part. I’m still waiting to see about the first.
On another occasion, my advisor, Prof Adria LaViollete, seeing that I wanted to pile on more courses within my major, said that specialization should be saved for grad school. Undergrad was the time for exploration, not specialization. (I ignored her advice and now regret it.) Either way, grad school can come years after the bachelors degree and subsequent formative work experiences. I did take that advice. I’ll never really know if I could have made better decision, but a recent NIH study suggests that a final period of brain development is occurring in people’s twenties. This is worth considering in an era where 1) young people are pushed to make decisions about how they will earn a living and 2) most people will have multiple careers in different fields because of a more dynamic/chaotic job market.
ClassRealm
Classrealm is an idea for a learning management system (LMS) unlike any I have seen. It’s a struggling idea (failed its kickstart fundraiser), but worth thinking about. The LMS itself will be nothing new. But layered over the LMS nuts and bolts will be a Tolkienesque fantasy world. Students have a hero persona that advances a la video game style as the student completes assignments. The fantasy component is meant to motivate students to learn the standard state/local curriculum. Gamification, as Classrealm’s creator suggests, is a way to motivate students to complete otherwise unappealing tasks.
My take is that Classrealm is more of a different way of grading than a different way of learning. Instead of a grade point average, you have a hero persona with health a la a video game. Assignments are linked to quests and so on. My first impression is that Classrealm will only function as a crutch to help a curriculum that students do not find interesting. Nevertheless, it may very well find success in reaching students who would otherwise fall behind their classmates.
I see great potential in using games for learning and development in every part of society, but they have to be designed from the ground up. I think that the real sea change in using games to teach will occur when professional game designers with a serious budget (think Sony or Nintendo) are presented with the task of creating games to teach the content.
Sept 30 update: I started a Gamification course created by Keven Werbach at UPenn delivered through Coursera. Apparently, the field is moving more quickly than I thought. I found two up and running gamification services: Bunchball and Chore Wars, but there are more out there. Very similar to ClassRealm, both reward users for tasks completed outside the game. Chorewars is free/cheap and aimed at home users or cubicle workers who are tired of cleaning up others’ break room messes while Bunchball looks like a more serious business venture for more serious subscription rates. Personally, I would like to see some webisodes of a show about heavy users of Chore Wars in the same vein of humor as The Guild or The Office.
Differentiation! An agreement with David Brooks op/ed
In a recent op/ed in the NY Times, David Brooks’ makes a claim that schools are failing to provide ways for rowdy, competitive boys to find success in school. Brooks’ claim is that many typical behaviors are not supported by the environment. As a result, this subset of boys must either change or fail out of school, he says. He cites falling numbers of high school and college graduation as evidence that many are failing out.
I agree with Brooks. I think his point is supported by the cry for differentiation that has been echoing for decades. Differentiation theory calls for multiple paths to success. Paths can still be rigorous but they need to be available. And I think that schools are too often structured in the wrong ways and not structured enough in the right ways.
Wrong structures, in my opinion, are those that suppress behaviors that are, according to psychologists, both developmentally normal and necessary for adulthood. This includes setting ones’ own schedule and choosing ones’ own tasks (see executive function). Typically, I would argue, the teacher is setting schedules and choosing tasks. Executive function, according to psychologists, develops from preK through high school and into the 20s (see auto insurance rates for men under 25; their deficient ability to assess risk as a group will be apparent). Schools may either help or hinder this development in each of the many types of students present in each classroom. I think the rigid schedules and task lists inhibit development of executive function in students who have a strong impulse to set their own agendas.
Another wrong structure is the tragic application of only 1/3 of Bloom’s Taxonomy of Learning Domains. Bloom’s taxonomy is one of the most widely applied theories on learning in the K12 world. I challenge anyone to find a school in the U.S. where the teachers have not heard of it. Benjamin Bloom (1956) theorized that there are three parts to learning: cognitive, affective, and psychomotor. Standards typically focus only on the cognitive functions while affective and psychomotor domains are often ignored. Sure, there’s PE class and sometimes teacher’s ask an obviously upset student, “What’s wrong?”, but affect and motor development typically fall by the wayside. Arguments we find for applying only 1/3 of Bloom’s are simply a defense of the status quo and not a defense of what children need to develop into whole adults.
So if the development of executive function and affect are largely ignored by schools, what should change?
I think a right way to structure schools is to diversify the setting such that rowdy movement, impulse, and friendly competition (some of the traits that Brooks argues are inhibited) are a viable path to success in school. I will add that the quiet, nervous boys should also have a way to succeed. I think the boys who like collaboration should be challenged to succeed. It’s not that the current environment is wrong, it’s just too narrow. I think Brook’s would agree here.
Before you think I mean to say that all behaviors emerging from developing boys be encouraged, I do not say that. Schools do need rules. A school cannot be chaotic. I do not propose that kids do whatever they please. There must be structure. But I do think there should be room, often literally, for children to run and explore and build, to define problems, to formulate solutions, and then to follow through to completion. As children grow into young adults, these activities should increase in sophistication.
So what would be an example of what I am talking about? Schools need to facilitate solving the types of problems which students would like to solve. For upper elementary grades with classes of 11-15 students (student/teacher ratio being issue close to my heart), schools might add the following options: building a wooden fort and the accompanying applied geometry called carpentry. Damming a stream (one of my favorite childhood activities) in order to learn about watersheds, materials technology, and even some basic physics if a teacher is there to explain it. Having student run competing newspapers that cover school events and select news from mainstream papers. Having students run competitive gaming leagues of whatever type they like DURING school hours. Brooks mentions learning to deal with both wins and losses. Schools should provide these opportunities. Failure is just as valuable a learning tool as success. However, the failures that are a part of the learning process should not be defined as academic failures. Similarly, the characteristics that emerge from a subset of healthy children should also not mean academic failure. Remember that boys have been boys for tens of thousands of years, while compulsory schooling has only been around for about a hundred. We’re still working out the kinks when it comes to formal education.
Edit Oct 01, 2019–My daughter is now five years old, in kindergarten, and rowdy. Schools need to differentiate for competitive rowdy kids no matter the gender.
Training at Artomatic 2012
Artomatic 2012 officially closed yesterday. If you don’t know already, Artomatic is an occasional DC metro event wherein a massive amount of art is rapidly installed and deinstalled into an otherwise vacant building. I had the opportunity to work there as a site manager, which meant I was onsite nearly every day of the event. I worked alongside gallery managers every day and was helped by a fabulous leadership team behind the scenes. This year it was held in an 11- story building in Crystal City. The show was open for five weeks in May and June. Before opening, we built three bars, dozens of tables, five performance stages with light and sound, and facilitated 1000+ visual art installations. On the weekends, we had 5000 to 8000 people come through. This means several thousand people in the building at any given moment. Total attendance was close to 80,000 people in five weeks.
Another opportunity disguised as a disaster.
The 1200+ participating artists provided all the labor for the event, each artist generally performing three five-hour shifts. Training was an ongoing, everyday task. Some days I was the only person in the building familiar with any of our operating procedures. Every day from Wed to Sun, two or three shifts of about 20-45 artists arrived for their mandatory volunteer shifts. I was not delivering planned, structured training. I was verbally explaining tasks that the learner would have to immediately implement. I usually had less than a minute to debrief a volunteer on their duties before leaving them at their station. I was constantly floating to monitor task performance throughout a 380,000 square foot building. This was a very short, very real-time training cycle!
Defining the Essential: What was important versus not important?
Rapidly assessing my learners and knowing what to communicate to them was essential. Moreover, I was training adults, many of whom were older than I am. I worked in schools for four years. I’ve worked with other adults for 12 years. However, I have never been in the position of telling adults exactly what they needed to be doing at every moment for five hours. I have trouble imagining a more intensive introduction to training adults. I tried to apply what I know about Adult Learning Theory to my task. I had to know if this volunteer needed to know how his task was important to the overall functioning of Artomatic that day, or this person could perform without that knowledge. I had to know what problems they might encounter (or create!) and adequately explain the solutions. When I failed to do any part of this, the “cogs” did not work well together. Volunteers became flustered, visitors perturbed. When I succeeded, volunteers were able to perform their tasks and visitors’ experience was pleasant.
Previously, I have done volunteer work such as disaster relief on the Gulf Coast and the Smithsonian Folklife Festival. But I have never participated on such a people-intensive event as Artomatic. Definitely a transformative experience in my life. I would do it again in a heartbeat.
Simulated Field Experiences with Gigapan
Getting out of the classroom is almost always a relief for students. I always loved field trips with students but the administrative burden to set up trips was high and the legal liability of leaving school grounds with students was worrisome. Those practical considerations aside, just about any contemporary theory of learning and development suggests that field experiences should happen often. I not regret a single trip, as they all provided memorable, fun learning experiences. So, can an enormous image feel like a trip outside? Maybe!
Gigapan allows users to upload and view very large pictures. The images are so large, they allow the viewer to “travel” through the image using zoom and pan. A good gigapan is so detail rich, one image alone could be the topic of a lecture or an assignment. A teacher can use the image on a big screen to support a lecture or class discussion. The images could also be used as a source material for an assignment requiring individuals or small groups to explore the images, both at a wide-angle view and in close detail.
Special cameras are used to capture many of the following images, but you may be surprised by the resolution of some older technologies. Be sure to use the zoom feature and wait for the image to clarify if you have a slower connection.
- Here is a potential simulated geology trip: http://www.gigapan.com/gigapans/97851
- Find people and buildings around London http://www.360cities.net/london-photo-en.html
- And for historical look at evolution of tech, it took more than a decade for digital film pixel density to catch up to older analog film tech: View of historic Cincinnati! Find the tiny people! http://www.rochester.edu/news/photos/daguerreotype.html
mLearning: Education on a Wireless Plan
The term mobile learning, or mLearning, refers to the use of mobile devices as part of a structured learning experience. Although learning in the field is not a new idea, using technology to asynchronously link teachers and students outside of the classroom is. Recent mobile technologies are impacting mLearning in substantial ways.
- map/navigation software on mobile devices
- GPS (longitude/latitude/altitude) function of mobile devices
- QR codes – can link a mobile user to a physical location or a location to a website viewed on mobile
- Instant wireless upload capability of mobiles to Web 2.o tools
- Augmented reality – by taking advantage of a mobile devices camera, accelerometer, and GPS, users can view their surroundings through their phone. Similar to the heads-up displays in modern aircraft.
- podcasting – an instance of “flipping” the classroom